{"id":1663,"date":"2008-01-24T07:05:42","date_gmt":"2008-01-24T12:05:42","guid":{"rendered":"http:\/\/www.allyngibson.net\/?p=1663"},"modified":"2008-01-24T07:05:42","modified_gmt":"2008-01-24T12:05:42","slug":"on-a-lankhmar-roguelike","status":"publish","type":"post","link":"http:\/\/www.allyngibson.com\/?p=1663","title":{"rendered":"On a Lankhmar Roguelike"},"content":{"rendered":"<p>When I was in high school, I discovered a game for MS-DOS entitled &#8220;Hack.&#8221;<\/p>\n<p>The concept of Hack was quite simple &mdash; you were an adventurer, you had a dog, you went down into a dungeon in search of pillage and plunder, and you fought all sorts of monsters along the way.  It was a dungeon crawl, nothing more.<\/p>\n<p>I loved it.<\/p>\n<p>I wasn&#8217;t especially <i>good<\/i> at Hack.  The best game, that I can recall, had me reach the 22nd or 23rd dungeon.  Often, I&#8217;d get killed &mdash; or worse, starve to death &mdash; by the fifth of sixth.  After a time, though, I&#8217;d routinely reach the fifteenth dungeon or so.<\/p>\n<p>The game along these lines that I <i>really<\/i> liked?  Larn.  Very few people have ever heard of Larn, though.  I usually fared worse in Larn than I did in Hack, but Larn had one advantage &mdash; there was a nice &#8220;cheat&#8221; mode (called Wizard Mode) that would amp your character up to the max to make exploring the dungeons easier.<\/p>\n<p>In college I found <a href=\"http:\/\/www.nethack.org\/\">NetHack<\/a>, an updated version of Hack, with more bells and more whistles.  I&#8217;d played it a few times, but I moved on.<\/p>\n<p>Later, I found <a href=\"http:\/\/rephial.org\/\">Angband<\/a>.  And though I&#8217;ve installed it &mdash; and even look for updated versions every few months &mdash; have I spent more than five hours with the game?  <i>Ever?<\/i>  It seems unlikely.<\/p>\n<p>Hack and NetHack are vaguely <i>Dungeons &#038; Dragons<\/i>-like.  Generic dungeon crawls.  Angband and variants like <a href=\"http:\/\/t-o-m-e.net\/main.php?tome_current=0\">Tales of Middle-Earth<\/a> are more specifically Tolkien-derived.<\/p>\n<p>With the Angband code, players have been rewriting the code over the years to create variants.  Don&#8217;t want Tolkien&#8217;s monsters?  Fine, why not replace them with creatures out of Roger Zelazny&#8217;s Amber or Terry Pratchett&#8217;s Discworld?  Is Angband not <i>quite<\/i> Tolkien-enough for you?  Well, that can be fixed, too.<\/p>\n<p>So it occurred to me.  A Lankhmar Roguelike.<\/p>\n<p><a href=\"http:\/\/www.allyngibson.com\/?p=1454\">My love for Fritz Leiber&#8217;s tales of Fafhrd and the Gray Mouser is well-known<\/a>.  And it seems to me that Fafhrd and the Mouser and their tales of pillage and plunder across the landscape of Lankhmar would be well suited to a dungeon crawl game of some stripe.<\/p>\n<p>I, of course, would have neither the aptitude nor the tools to create such a beast, to replace Tolkien&#8217;s settings and monsters with Leiber&#8217;s settings and monsters in the game.  And for all I know, it&#8217;s already been done, the creation of a Lankhmar roguelike.  (Though if it has, I&#8217;ve yet to find it online.  My Google-fu may have failed me here.)<\/p>\n<p>It&#8217;s a nice idea, though.  Who knows?  Maybe some intrepid programmer, looking for a challenge, will read this and think, &#8220;Hey, I <i>could<\/i> do that.&#8221; \ud83d\ude42<\/p>\n","protected":false},"excerpt":{"rendered":"<p>When I was in high school, I discovered a game for MS-DOS entitled &#8220;Hack.&#8221; The concept of Hack was quite simple &mdash; you were an adventurer, you had a dog, you went down into a dungeon in search of pillage and plunder, and you fought all sorts of monsters along the way. It was a<a class=\"more-link\" href=\"http:\/\/www.allyngibson.com\/?p=1663\">Continue reading <span class=\"screen-reader-text\">&#8220;On a Lankhmar Roguelike&#8221;<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[48],"tags":[449,447,524,450],"class_list":["post-1663","post","type-post","status-publish","format-standard","hentry","category-video-games","tag-angband","tag-lankhmar","tag-rogue","tag-roguelike","entry"],"_links":{"self":[{"href":"http:\/\/www.allyngibson.com\/index.php?rest_route=\/wp\/v2\/posts\/1663","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.allyngibson.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.allyngibson.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.allyngibson.com\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/www.allyngibson.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1663"}],"version-history":[{"count":0,"href":"http:\/\/www.allyngibson.com\/index.php?rest_route=\/wp\/v2\/posts\/1663\/revisions"}],"wp:attachment":[{"href":"http:\/\/www.allyngibson.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1663"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.allyngibson.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1663"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.allyngibson.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1663"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}