{"id":34200,"date":"2024-09-28T20:14:34","date_gmt":"2024-09-29T01:14:34","guid":{"rendered":"http:\/\/www.allyngibson.com\/?p=34200"},"modified":"2024-09-28T20:14:34","modified_gmt":"2024-09-29T01:14:34","slug":"war-in-the-baltic","status":"publish","type":"post","link":"http:\/\/www.allyngibson.com\/?p=34200","title":{"rendered":"War in the Baltic"},"content":{"rendered":"<p>Can you <i>ever<\/i> have enough houses and farms?  That&#8217;s the question, isn&#8217;t it.<\/p>\n<p>Oh.  You thought I was talkinng about housing and agricultural policy.  There <i>is<\/i> a presidential election happening.  I&#8217;m talking about that, surely.<\/p>\n<p>No, no.  I was talking about <i>Age of Empires II: Age of Kings<\/i>.<\/p>\n<p>From time to time, I play <i>Age of Empires II<\/i>, bought originally at Electronics Boutique #515 in Exton, Pennsylvania, where I worked, on my Linux Mint system.  And I have a collection of game save files, from over the years.  Sometimes I&#8217;ll fire up one of the save files, not sure of when I&#8217;d started the game originally, not sure of who my opponents were or what sort of strategy I had been pursuing.<\/p>\n<p>One such file is called <b>Baltic-1<\/b>.  As you might guess, it&#8217;s a Baltic map&mdash;a central lake\/sea, with wooded land between the sea and the map edge.  I had only a vague reollection of this game after I loaded it.  I (Vikings) was situated in the north corner, to my west was an ally (Teutons, maybe?).  In the south corner had been one of my enemies, the Goths.  I say &#8220;had been,&#8221; because I had smashed them and effetively wiped them from the map.  (No Goth buildings remained, there were three Goth peasants, and there were a few fishing boats.)  And to the Goth&#8217;s east was my other enemy, the Persians.<\/p>\n<p>Now, two of the relics were in and near the east corner, east of the Persians.  I had thrown up walls between the relics and the Persians, running from the map&#8217;s edge to the water&#8217;s edge, backed by watch towers.  I also had built barracks and archery ranges in the east corner, and I had lumberjacks working on the forest in the east corner.<\/p>\n<p>This wall cut the Persians off from resources.<\/p>\n<p>Meanwhile, between where the Goth&#8217;s town center had been and where the Persian settlement was, I had also built walls and watch towers, and where the Goth town had been I had built more barracks and archery ranges.  (These were also near a relic.)<\/p>\n<p>This wall <i>also<\/i> cut the Persians off from resources.<\/p>\n<p>What I did not realize at the time was that I had built the walls and watch towers <i>so<\/i> close that, in cutting the Persians off from supplies, the Persians really weren&#8217;t capable of waging any sort of war.  What military units the Persians had created my towers dealt with effectively, and the Persians didn&#8217;t have the resources to replace them.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" width=\"1200\" height=\"756\" src=\"http:\/\/www.allyngibson.com\/wp-content\/uploads\/2024\/09\/aoe2-towers-1200x756.jpg\" alt=\"\" class=\"aligncenter size-fullwidth wp-image-34199\" \/><\/p>\n<p>In the Imperial Age, when I researched Spies (I had the gold, the cost was barely noticed), I could look at the Persian town and see the villagers standing idle where their farms had been, because the Persians didn&#8217;t have the wood to rebuild them.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" width=\"1200\" height=\"757\" src=\"http:\/\/www.allyngibson.com\/wp-content\/uploads\/2024\/09\/aoe2-sultan-1200x757.jpg\" alt=\"\" class=\"aligncenter size-fullwidth wp-image-34198\" \/><\/p>\n<p>As an experiment, I deleted one of my walls, which then drew a mass migration of Persian villagers toward the wall to harvest the wood that lay beyond&#8230; only for them to rush straight into the firing range of my watch towers.<\/p>\n<p>So I did something madder than Mad Jack McMadd, the winner of last year&#8217;s All-Scotland Madman Competition, might have done.  I could have crushed the Persians militarily fairly easily, but after starving the Persians of resources that felt unfair.  With all five relics under my control, I decided to have fun with it, harvest all the resources I could, research everything, and build everything I could.<\/p>\n<p>Build houses!  Build farms!  Cut down all the trees!<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" width=\"1200\" height=\"675\" src=\"http:\/\/www.allyngibson.com\/wp-content\/uploads\/2024\/09\/aoe2-overview-1200x675.jpg\" alt=\"\" class=\"aligncenter size-fullwidth wp-image-34197\" \/><\/p>\n<p>And whenever the relics timer fell under ten years, I would remove one of the relics from the monastery, have a monk return it, and restart the timer.<\/p>\n<p>I can&#8217;t say it was entirely <i>satisfying<\/i>, but it certainly piqued my interest.<\/p>\n<p>I eventually let the relics timer run down, pulling the plug on this and ending the Persians&#8217; misery.<\/p>\n<p>And, to answer the question I began with&#8230; <b>no<\/b>, you cannot have too many houses and farms.  Farms, at least, are useful, if tedious&mdash;farms make food.  Houses, once you have enough to support your game&#8217;s population camp, are wholly superfluous.  (<i>Age of Empires 3<\/i> will only let you build enough houses to support your maximum population.)  But, they fill the landscape and the time, and with this game time I had aplenty.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" width=\"800\" height=\"417\" src=\"http:\/\/www.allyngibson.com\/wp-content\/uploads\/2024\/09\/aoe2-map.jpg\" alt=\"\" class=\"aligncenter size-full wp-image-34196\" \/><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Can you ever have enough houses and farms? That&#8217;s the question, isn&#8217;t it. Oh. You thought I was talkinng about housing and agricultural policy. There is a presidential election happening. I&#8217;m talking about that, surely. No, no. I was talking about Age of Empires II: Age of Kings. From time to time, I play Age<a class=\"more-link\" href=\"http:\/\/www.allyngibson.com\/?p=34200\">Continue reading <span class=\"screen-reader-text\">&#8220;War in the Baltic&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":34195,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[48],"tags":[5158,5159],"class_list":["post-34200","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-video-games","tag-age-of-empires-2","tag-age-of-kings","entry"],"_links":{"self":[{"href":"http:\/\/www.allyngibson.com\/index.php?rest_route=\/wp\/v2\/posts\/34200","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.allyngibson.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.allyngibson.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.allyngibson.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.allyngibson.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=34200"}],"version-history":[{"count":0,"href":"http:\/\/www.allyngibson.com\/index.php?rest_route=\/wp\/v2\/posts\/34200\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/www.allyngibson.com\/index.php?rest_route=\/wp\/v2\/media\/34195"}],"wp:attachment":[{"href":"http:\/\/www.allyngibson.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=34200"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.allyngibson.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=34200"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.allyngibson.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=34200"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}