On Civ-Builders and Authoritarianism

Yesterday, Andrew Sullivan‘s blog at The Atlantic linked to an essay at The American Prospect by Monica Potts on how civ-building computer games don’t really allow for liberal-progressive solutions to life’s problems. Games like The Sims and Civilization model a rightward ideology, if not by design then certainly by practice. There are many ways toContinue reading “On Civ-Builders and Authoritarianism”