Boldly Going Where No CoCo Has Gone Before

It is the year 2025.

I am playing Mike Mayfield’s original 1972 Star Trek game in a TRS-80 Color Computer 3 (released 1986) emulator on my Linux Mint Debian Edition machine.

TRS-80 CoCo 3 screenshot of the 1972 Star Trek game. The vibrant green background with black text. My orders are to

I did not have a CoCo 3. I wanted a CoCo 3. I had a CoCo 2, and I loved it.

My first computer was a Timex-Sinclair 1000, and around 1983 or 1984, Radio Shack did a trade-in offer, where people could trade the T-S 1000 toward a newer, better computer, the TRS-80 Color Computer 2. With a real keyboard! And color! Neither of which the T-S 1000 had.

At times over the years, I’ve regretted that we got rid of the T-S 1000.

I’ve had a Color Computer emulator on my Windows machines since about 1997. I had — actually, still have — T3, which emulated the CoCo 2. My Shire Reckoning plug-in for WordPress was originally written in Extended Color Basic for the CoCo 2 in T3. I think I’ve posted the source code for it in the past. It’s not the greatest thing in the world, but it does what it needs to do. I even ported it to VBA for either Microsoft Word or Microsoft Excel. Excel, I think. I’ll have to go back and look at my macros for work.

Recently — meaning, within the last six, eight months — I took a look at XRoar, and I tinker with it from time to time. There’s an archive of games for the MC-10, the CoCo’s little cousin, on archive.org, and I worked out how to load a program using MC-10 emulation and extract the BASIC source code so I can then load it in the CoCo 2 or CoCo 3 emulation modes as an ASCII file.

Which is how I have Mayfield’s Star Trek game, keyed in for the MC-10, running on a CoCo 3.

I have had a photocopy of David H. Ahl’s Super Star Trek source code from Creative Computing, and I always wanted to key that into the CoCo 2, but it was a long program, and it would have been a lot of work. I think I have that now as a text file, though I also have the really cool fan game that melds Super Star Trek to Interplay’s 25th-Anniversary interface

Twelve year-old me would be ecstatic in ways you cannot imagine.

Published by Allyn Gibson

A writer, editor, journalist, sometimes coder, occasional historian, and all-around scholar, Allyn Gibson is the writer for Diamond Comic Distributors' monthly PREVIEWS catalog, used by comic book shops and throughout the comics industry, and the editor for its monthly order forms. In his over fifteen years in the industry, Allyn has interviewed comics creators and pop culture celebrities, covered conventions, analyzed industry revenue trends, and written copy for comics, toys, and other pop culture merchandise. Allyn is also known for his short fiction (including the Star Trek story "Make-Believe,"the Doctor Who short story "The Spindle of Necessity," and the ReDeus story "The Ginger Kid"). Allyn has been blogging regularly with WordPress since 2004.

Leave a Reply

Your email address will not be published. Required fields are marked *